Red Machine
My First 3D Game
This is my first 3D game project, created primarily as a study in game development and 3D art.
The goal was to put into practice different aspects of 3D modeling, animation, programming, UI design, and working with 3D interfaces in Godot.
🎮 The Goal
Grab all the cans and complete the challenge as fast as possible.
The gameplay and mechanics were intentionally kept simple, as the main focus of this project was learning and experimenting with the technical and artistic side of development.
🛠️ About the Project
- Made with Godot
- All 3D models were created in Blockbench
- All character and object animations were created in Blockbench
- Experimentation with 3D environments and interfaces
- Practice with gameplay programming and UI implementation
This project was made as a learning experience, so the gameplay was not extensively polished or playtested. The main purpose was to explore the tools and techniques involved in creating a complete 3D game from scratch.
Grab the cans. Be quick. And have fun!





Comments
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good
Thanks a lot for the recording; it's great for gathering plenty of feedback. I'm going to update a few aspects of the game before the jam ends.